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	<channel>
		<title><![CDATA[Squeebs Community - All Forums]]></title>
		<link>http://www.squeebs.net/forums/</link>
		<description><![CDATA[Squeebs Community - http://www.squeebs.net/forums]]></description>
		<pubDate>Sat, 31 Jul 2010 04:25:29 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[[Idea&#93; For submission process.]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=403</link>
			<pubDate>Thu, 15 Jul 2010 20:42:04 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=403</guid>
			<description><![CDATA[We create a submission process for everything the community makes for the game. That was a given no matter what. However what do you guys think of making a custom wiki / svn type of system. Where people can post a image then other people can revise it? Make it like a svn so you can see the history and a wiki so everyone can edit (or at least trusted people) (or we create a history system). Add a voting system to get it pushed into the game then have a selected group of people called Squeebs Committeeto  review them and vote on it.<br />
<br />
Anyone like this idea? I want your guys' idea on this. If not we can go to a submission process that dinocool kind of had setup.<br />
<br />
- Preston Alvarado]]></description>
			<content:encoded><![CDATA[We create a submission process for everything the community makes for the game. That was a given no matter what. However what do you guys think of making a custom wiki / svn type of system. Where people can post a image then other people can revise it? Make it like a svn so you can see the history and a wiki so everyone can edit (or at least trusted people) (or we create a history system). Add a voting system to get it pushed into the game then have a selected group of people called Squeebs Committeeto  review them and vote on it.<br />
<br />
Anyone like this idea? I want your guys' idea on this. If not we can go to a submission process that dinocool kind of had setup.<br />
<br />
- Preston Alvarado]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hello]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=402</link>
			<pubDate>Tue, 13 Jul 2010 07:18:18 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=402</guid>
			<description><![CDATA[Since coolhome keeps talking about this i thought i might as well join the forums and try it out when it is finished. And since i know him in RL i can keep bugging him till he gets it done <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_xd2.PNG" style="vertical-align: middle;" border="0" alt="Opps" title="Opps" />.]]></description>
			<content:encoded><![CDATA[Since coolhome keeps talking about this i thought i might as well join the forums and try it out when it is finished. And since i know him in RL i can keep bugging him till he gets it done <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_xd2.PNG" style="vertical-align: middle;" border="0" alt="Opps" title="Opps" />.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cards and erm.. "Something Else"]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=401</link>
			<pubDate>Sun, 11 Jul 2010 23:08:18 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=401</guid>
			<description><![CDATA[Had this idea in my head for a while, but it's finally gained some solid form.<br />
<br />
Every Squeeb has 8 extra character slots, two of these for 'Cards' and the other 6 for "Something Else" (I've yet to think of a cool name).<br />
<br />
Cards are special items that have various levels in different classes (Think of it as a Four (The Level) of Monsters (The Class)). The lowest level in every class is the Two (Ace's High). This card will only provide it's special effect to characters within the 20-29 level bracket, beyond or before that it provides no bonus. Next in line is the 3, which will work for level 30-39's then 4 and etc. Upon reaching the Jack of each class it will work from level 110-124, the Queen from 125-149, the king from 150-174 and finally the Ace at 175-199.<br />
<br />
If someone were to collect an entire class from Two to Ace it will create a deck, allowing players at level 200 and above to use the cards. Alternatively, players may trade in the Deck of Cards to the Tarot Dealer for a Tarot Card.<br />
<br />
Tarot Cards are stronger versions of regular cards, providing new effects and stronger versions of the older one. Players get a choice of Three different tarot cards for each deck class, (Deck of Monsters can be traded for Tarot Card of the Beastslayer, Tarot Card of the Hunter, Tarot Card of the Feral Beast.) Upon collecting all Three tarot cards of one class, they may be turned in for a final Tarot card combining all the effects of the previous ones.<br />
<br />
The Final type of card available are Annual Cards, these cards are only available for one week once a year (That week will probably be the week that contains the date of the first Squeebs Non-Beta release). These cards contain unique and powerful effects, and level up as you do. These cannot be sold to NPC's or traded to players.<br />
<br />
<br />
"Something Else" is what makes every player unique, they are items that provide passive abilities, such as increasing the armour bonus given by items by 6% or reducing all magical spell's cast times by 0.5 seconds. Squeebs are given 6 slots, and you are allowed to stack most cards (certain cards will not stack). These are rewards from quests or rare boss drops.]]></description>
			<content:encoded><![CDATA[Had this idea in my head for a while, but it's finally gained some solid form.<br />
<br />
Every Squeeb has 8 extra character slots, two of these for 'Cards' and the other 6 for "Something Else" (I've yet to think of a cool name).<br />
<br />
Cards are special items that have various levels in different classes (Think of it as a Four (The Level) of Monsters (The Class)). The lowest level in every class is the Two (Ace's High). This card will only provide it's special effect to characters within the 20-29 level bracket, beyond or before that it provides no bonus. Next in line is the 3, which will work for level 30-39's then 4 and etc. Upon reaching the Jack of each class it will work from level 110-124, the Queen from 125-149, the king from 150-174 and finally the Ace at 175-199.<br />
<br />
If someone were to collect an entire class from Two to Ace it will create a deck, allowing players at level 200 and above to use the cards. Alternatively, players may trade in the Deck of Cards to the Tarot Dealer for a Tarot Card.<br />
<br />
Tarot Cards are stronger versions of regular cards, providing new effects and stronger versions of the older one. Players get a choice of Three different tarot cards for each deck class, (Deck of Monsters can be traded for Tarot Card of the Beastslayer, Tarot Card of the Hunter, Tarot Card of the Feral Beast.) Upon collecting all Three tarot cards of one class, they may be turned in for a final Tarot card combining all the effects of the previous ones.<br />
<br />
The Final type of card available are Annual Cards, these cards are only available for one week once a year (That week will probably be the week that contains the date of the first Squeebs Non-Beta release). These cards contain unique and powerful effects, and level up as you do. These cannot be sold to NPC's or traded to players.<br />
<br />
<br />
"Something Else" is what makes every player unique, they are items that provide passive abilities, such as increasing the armour bonus given by items by 6% or reducing all magical spell's cast times by 0.5 seconds. Squeebs are given 6 slots, and you are allowed to stack most cards (certain cards will not stack). These are rewards from quests or rare boss drops.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Client Design Document]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=400</link>
			<pubDate>Fri, 09 Jul 2010 21:13:53 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=400</guid>
			<description><![CDATA[This is the design doc. i will be using when designing the squeebs client engine... any comments/ suggestions will be taken into account <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" />]]></description>
			<content:encoded><![CDATA[This is the design doc. i will be using when designing the squeebs client engine... any comments/ suggestions will be taken into account <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Platformer Test 2.]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=399</link>
			<pubDate>Fri, 09 Jul 2010 20:55:27 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=399</guid>
			<description><![CDATA[Dear squeebs, <br />
<br />
version 2 of the platforming engine has been completed.<br />
<br />
this version include improved physics.<br />
<br />
keys:<br />
space -&gt; swap player model<br />
arrow keys -&gt; move and jump.<br />
<br />
have fun <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /><br />
<br />
<a href="http://squeebs.net/PlatformEngineV2.rar" target="_blank">Download</a><br />
<br />
~Dinocool<br />
<br />
EDIT:<br />
some people are having issues running the game due to lack of the runtime librarys, (appears as a missing DLL error)<br />
<br />
so here: <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84&amp;displaylang=en" target="_blank">http://www.microsoft.com/downloads/detai...laylang=en</a><br />
<br />
install that.]]></description>
			<content:encoded><![CDATA[Dear squeebs, <br />
<br />
version 2 of the platforming engine has been completed.<br />
<br />
this version include improved physics.<br />
<br />
keys:<br />
space -&gt; swap player model<br />
arrow keys -&gt; move and jump.<br />
<br />
have fun <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /><br />
<br />
<a href="http://squeebs.net/PlatformEngineV2.rar" target="_blank">Download</a><br />
<br />
~Dinocool<br />
<br />
EDIT:<br />
some people are having issues running the game due to lack of the runtime librarys, (appears as a missing DLL error)<br />
<br />
so here: <a href="http://www.microsoft.com/downloads/details.aspx?FamilyID=a7b7a05e-6de6-4d3a-a423-37bf0912db84&amp;displaylang=en" target="_blank">http://www.microsoft.com/downloads/detai...laylang=en</a><br />
<br />
install that.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Acillis Blademaster's (Possible Clan for WotA)]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=398</link>
			<pubDate>Thu, 08 Jul 2010 04:48:21 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=398</guid>
			<description><![CDATA[<div style="text-align: center;"><img src="http://img706.imageshack.us/img706/9395/acillisblademasters.png" border="0" alt="[Image: acillisblademasters.png&#93;" /></div>
<br />
<br />
<br />
<span style="font-weight: bold;"><span style="color: #32CD32;">Background</span></span>: The Blademaster's arose very early in the history of the Wraith's of the Apocalypse, they are a unique branch of the guild specializing in the use of swords instead of the more normal wands and staffs of other members. Through a long history unique spells have been developed which allow the Blademaster's to enhance normal swords far beyond there potential using the souls of enemies slain by their blades. All swords used by members of the clan are forged from minerals found deep within the abyss of The Realm of the Dead. The Baldemaster's have often been called upon to protect the dark and ancient secrets/knowledge held by the WotA from invading forces.<br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Requirements to join</span></span>:<br />
- Must have completed all available WotA quests prior to even considering entry<br />
- Gain approval from both GigaAeon, Leader of the whole Guild, and Acillis, current leader of the Blademaster's.<br />
- Be at least level 75, preference to higher levels in times of recruitment <br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">What mebership grants you as a player</span></span>:<br />
- Part of an awesome clan!<br />
- Access to enhanced versions of normal WotA swords<br />
- Work as a Clan to help WotA with trade posts and other guild attacks, etc<br />
- More to come !<br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Ranks</span></span>: (Numbers of each rank listed First)<br />
- 1x Dark Blade Wraith (Leader)<br />
- 2x Dark Blade ( Jr. Leader)<br />
- 5x Dark Warrior (Adv. Member)<br />
- 40-42x Dark Swordsman (Member)<br />
- 0-2x Dark Initiate (Jr. Member)<br />
<span style="font-style: italic;">Note only two initiates may join, and further new members may join until they progress to member status or higher</span><br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Members</span></span>:<br />
Please note you need to be a member of WotA prior to joining, this is a clan of a faction<br />
<span style="text-decoration: underline;"><span style="color: #32CD32;"><span style="font-weight: bold;">Dark Blade Wraith</span></span></span>: Acillis<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Dark Blade</span></span>:<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Dark Blade</span></span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
...<br />
Dark Initiate:<br />
Dark Initiate:<br />
<br />
Post here if you want to join, <span style="font-weight: bold;">no</span> per-requisites will currently need to be met <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /> until the positions i have listed fill up that is.<br />
<br />
~ Acillis<br />
<br />
*Still awaiting GigaAeon's approval*<br />
<br />
Heres a nice look at one of the swords im working on now <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /><br />
<img src="http://img41.imageshack.us/img41/8738/wotasword.png" border="0" alt="[Image: wotasword.png&#93;" />]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><img src="http://img706.imageshack.us/img706/9395/acillisblademasters.png" border="0" alt="[Image: acillisblademasters.png]" /></div>
<br />
<br />
<br />
<span style="font-weight: bold;"><span style="color: #32CD32;">Background</span></span>: The Blademaster's arose very early in the history of the Wraith's of the Apocalypse, they are a unique branch of the guild specializing in the use of swords instead of the more normal wands and staffs of other members. Through a long history unique spells have been developed which allow the Blademaster's to enhance normal swords far beyond there potential using the souls of enemies slain by their blades. All swords used by members of the clan are forged from minerals found deep within the abyss of The Realm of the Dead. The Baldemaster's have often been called upon to protect the dark and ancient secrets/knowledge held by the WotA from invading forces.<br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Requirements to join</span></span>:<br />
- Must have completed all available WotA quests prior to even considering entry<br />
- Gain approval from both GigaAeon, Leader of the whole Guild, and Acillis, current leader of the Blademaster's.<br />
- Be at least level 75, preference to higher levels in times of recruitment <br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">What mebership grants you as a player</span></span>:<br />
- Part of an awesome clan!<br />
- Access to enhanced versions of normal WotA swords<br />
- Work as a Clan to help WotA with trade posts and other guild attacks, etc<br />
- More to come !<br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Ranks</span></span>: (Numbers of each rank listed First)<br />
- 1x Dark Blade Wraith (Leader)<br />
- 2x Dark Blade ( Jr. Leader)<br />
- 5x Dark Warrior (Adv. Member)<br />
- 40-42x Dark Swordsman (Member)<br />
- 0-2x Dark Initiate (Jr. Member)<br />
<span style="font-style: italic;">Note only two initiates may join, and further new members may join until they progress to member status or higher</span><br />
<br />
<span style="color: #32CD32;"><span style="font-weight: bold;">Members</span></span>:<br />
Please note you need to be a member of WotA prior to joining, this is a clan of a faction<br />
<span style="text-decoration: underline;"><span style="color: #32CD32;"><span style="font-weight: bold;">Dark Blade Wraith</span></span></span>: Acillis<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Dark Blade</span></span>:<br />
<span style="text-decoration: underline;"><span style="font-weight: bold;">Dark Blade</span></span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
<span style="font-weight: bold;">Dark Warrior</span>:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
Dark Swordsman:<br />
...<br />
Dark Initiate:<br />
Dark Initiate:<br />
<br />
Post here if you want to join, <span style="font-weight: bold;">no</span> per-requisites will currently need to be met <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /> until the positions i have listed fill up that is.<br />
<br />
~ Acillis<br />
<br />
*Still awaiting GigaAeon's approval*<br />
<br />
Heres a nice look at one of the swords im working on now <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_smile.PNG" style="vertical-align: middle;" border="0" alt="Big Smile!" title="Big Smile!" /><br />
<img src="http://img41.imageshack.us/img41/8738/wotasword.png" border="0" alt="[Image: wotasword.png]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Platformer Test 1.]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=397</link>
			<pubDate>Wed, 07 Jul 2010 02:38:13 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=397</guid>
			<description><![CDATA[Dear Squeebs,<br />
<br />
This is just a small test of the new platforming system i'm working on...<br />
<br />
there is 1 known bug which is that it gets stuck on flat sides...<br />
<br />
other then that its all Good~!<br />
<br />
try it out and tell me what you think!<br />
<br />
<a href="http://squeebs.net/PlatformEngine.rar" target="_blank">Download</a><br />
<br />
~Dinocool]]></description>
			<content:encoded><![CDATA[Dear Squeebs,<br />
<br />
This is just a small test of the new platforming system i'm working on...<br />
<br />
there is 1 known bug which is that it gets stuck on flat sides...<br />
<br />
other then that its all Good~!<br />
<br />
try it out and tell me what you think!<br />
<br />
<a href="http://squeebs.net/PlatformEngine.rar" target="_blank">Download</a><br />
<br />
~Dinocool]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[questions on the game]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=396</link>
			<pubDate>Mon, 05 Jul 2010 08:58:43 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=396</guid>
			<description><![CDATA[i need help on how to download and play the game, if this game currently isn't online yet sorry for the post.<br />
also y does my name have scarab stomper under it?]]></description>
			<content:encoded><![CDATA[i need help on how to download and play the game, if this game currently isn't online yet sorry for the post.<br />
also y does my name have scarab stomper under it?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Post your desktop!]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=395</link>
			<pubDate>Tue, 29 Jun 2010 11:34:28 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=395</guid>
			<description><![CDATA[lol Post a picture of your desktop!<br />
<br />
<a href="http://img62.imageshack.us/img62/2382/desktopdyg.png" target="_blank"><img src="http://img62.imageshack.us/img62/2382/desktopdyg.th.png" border="0" alt="[Image: desktopdyg.th.png&#93;" /></a><br />
<br />
Uploaded with <a href="http://imageshack.us" target="_blank">ImageShack.us</a>]]></description>
			<content:encoded><![CDATA[lol Post a picture of your desktop!<br />
<br />
<a href="http://img62.imageshack.us/img62/2382/desktopdyg.png" target="_blank"><img src="http://img62.imageshack.us/img62/2382/desktopdyg.th.png" border="0" alt="[Image: desktopdyg.th.png]" /></a><br />
<br />
Uploaded with <a href="http://imageshack.us" target="_blank">ImageShack.us</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Beehives]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=394</link>
			<pubDate>Fri, 25 Jun 2010 23:52:50 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=394</guid>
			<description><![CDATA[Just a w.i.p i made for the beehives... like? hate?]]></description>
			<content:encoded><![CDATA[Just a w.i.p i made for the beehives... like? hate?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Southern Crystal Swamps]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=391</link>
			<pubDate>Fri, 25 Jun 2010 01:31:58 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=391</guid>
			<description><![CDATA[<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #32CD32;"><div style="text-align: center;">The Southern Crystal swamps</div></span></span></span><br />
In the far South of the Squeebs world lies a dark and hidden swamp, it is rumored that rare and powerful crystals can be found here and that there is a hermit who can even fashion super weapons for anyone both brave and powerful enough to survive the treacherous journey to obtain them.<br />
<br />
<span style="font-weight: bold;">Area Name</span>: The Southern Crystal Swamps<br />
<span style="font-weight: bold;">Recommended level</span>: 100 +<br />
<br />
<span style="color: #32CD32;"><span style="font-size: medium;"><span style="font-weight: bold;">Currently finished sprites</span></span>:</span><br />
<br />
Tileset + small mockup + A single Crystal WIP Weapon *Edited*:<br />
<img src="http://img64.imageshack.us/img64/3118/southernswamplandsv2.png" border="0" alt="[Image: southernswamplandsv2.png&#93;" /><br />
<br />
Animated Crystal:<br />
<img src="http://img693.imageshack.us/img693/7132/crystalu.gif" border="0" alt="[Image: crystalu.gif&#93;" /><br />
<br />
So what do the crystals do?<br />
Answer- Players can explore the swamps, with each area having a very small chance like 1 in 50 of a crystal spawning, this can then be destroyed and a single "perfect Crystal Shard" collected from each, for different amounts, which i will explain later, the player will be able to trade them in for special crystal items with the lone inhabitant known only as "the old hermit"<br />
<br />
Still to come:<br />
More Crystal types!<br />
Crystal equips!<br />
Slopes for the tileset!<br />
Hopefully some monsters!<br />
<br />
Feedback is appreciated <br />
~ Acillis]]></description>
			<content:encoded><![CDATA[<span style="font-size: large;"><span style="font-weight: bold;"><span style="color: #32CD32;"><div style="text-align: center;">The Southern Crystal swamps</div></span></span></span><br />
In the far South of the Squeebs world lies a dark and hidden swamp, it is rumored that rare and powerful crystals can be found here and that there is a hermit who can even fashion super weapons for anyone both brave and powerful enough to survive the treacherous journey to obtain them.<br />
<br />
<span style="font-weight: bold;">Area Name</span>: The Southern Crystal Swamps<br />
<span style="font-weight: bold;">Recommended level</span>: 100 +<br />
<br />
<span style="color: #32CD32;"><span style="font-size: medium;"><span style="font-weight: bold;">Currently finished sprites</span></span>:</span><br />
<br />
Tileset + small mockup + A single Crystal WIP Weapon *Edited*:<br />
<img src="http://img64.imageshack.us/img64/3118/southernswamplandsv2.png" border="0" alt="[Image: southernswamplandsv2.png]" /><br />
<br />
Animated Crystal:<br />
<img src="http://img693.imageshack.us/img693/7132/crystalu.gif" border="0" alt="[Image: crystalu.gif]" /><br />
<br />
So what do the crystals do?<br />
Answer- Players can explore the swamps, with each area having a very small chance like 1 in 50 of a crystal spawning, this can then be destroyed and a single "perfect Crystal Shard" collected from each, for different amounts, which i will explain later, the player will be able to trade them in for special crystal items with the lone inhabitant known only as "the old hermit"<br />
<br />
Still to come:<br />
More Crystal types!<br />
Crystal equips!<br />
Slopes for the tileset!<br />
Hopefully some monsters!<br />
<br />
Feedback is appreciated <br />
~ Acillis]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My TODO List]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=390</link>
			<pubDate>Mon, 21 Jun 2010 07:53:13 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=390</guid>
			<description><![CDATA[This is a note for myself kind of lol.<br />
<br />
1. Finish MInputField (Will be done today)<br />
2. Create Login Function<br />
3. Start server code (make it very modifiable)<br />
4. Squeebs Creator (Before this, go to 6)<br />
5. Allow a player to move around.<br />
<br />
6. Create a standard image format<br />
7. Create a dynamic animation system. (Includes a tool)<br />
<br />
Misc<br />
1. Sort out team members<br />
2. Move forums into forums.squeebs.net (and once 1.6 comes out upgrade)<br />
<br />
I've been planning out how to do all these fast and effient when im not coding lol]]></description>
			<content:encoded><![CDATA[This is a note for myself kind of lol.<br />
<br />
1. Finish MInputField (Will be done today)<br />
2. Create Login Function<br />
3. Start server code (make it very modifiable)<br />
4. Squeebs Creator (Before this, go to 6)<br />
5. Allow a player to move around.<br />
<br />
6. Create a standard image format<br />
7. Create a dynamic animation system. (Includes a tool)<br />
<br />
Misc<br />
1. Sort out team members<br />
2. Move forums into forums.squeebs.net (and once 1.6 comes out upgrade)<br />
<br />
I've been planning out how to do all these fast and effient when im not coding lol]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Squeebs Map]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=389</link>
			<pubDate>Sun, 20 Jun 2010 21:23:51 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=389</guid>
			<description><![CDATA[I have made this map, with some help from Giga with the placements. This is an older version, since the newer one was on my hard drive when I wiped it.<br />
<br />
Anyways, here it is. Any new ideas or anything is appreciated. Because when I start making maps, it will look a lot like this.<br />
<br />
<br />
Latest<br />
[attachment=40&#93;<br />
<br />
Old<br />
[attachment=39&#93;<br />
<br />
<span style="font-size: xx-small;">Uploaded latest map - GigaAeon</span>]]></description>
			<content:encoded><![CDATA[I have made this map, with some help from Giga with the placements. This is an older version, since the newer one was on my hard drive when I wiped it.<br />
<br />
Anyways, here it is. Any new ideas or anything is appreciated. Because when I start making maps, it will look a lot like this.<br />
<br />
<br />
Latest<br />
[attachment=40]<br />
<br />
Old<br />
[attachment=39]<br />
<br />
<span style="font-size: xx-small;">Uploaded latest map - GigaAeon</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Game Money Spent]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=388</link>
			<pubDate>Sun, 20 Jun 2010 18:07:28 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=388</guid>
			<description><![CDATA[I say we keep track of the game money spent. xP See how much coins are collected and spent <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_duh.PNG" style="vertical-align: middle;" border="0" alt="Duh" title="Duh" /><br />
<br />
p.s. All money spent in game stores goes to the account of coolhome <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_duh.PNG" style="vertical-align: middle;" border="0" alt="Duh" title="Duh" />]]></description>
			<content:encoded><![CDATA[I say we keep track of the game money spent. xP See how much coins are collected and spent <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_duh.PNG" style="vertical-align: middle;" border="0" alt="Duh" title="Duh" /><br />
<br />
p.s. All money spent in game stores goes to the account of coolhome <img src="http://www.squeebs.net/forums/images/sky/smilies/emo-emo_duh.PNG" style="vertical-align: middle;" border="0" alt="Duh" title="Duh" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NPC names with a meaning. Quest idea included.]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=387</link>
			<pubDate>Sun, 20 Jun 2010 14:45:18 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=387</guid>
			<description><![CDATA[Lots of games use allusion in their NPC names, and I find it quite intriguing when I know what the reference is.<br />
<br />
For instance, this would be with reference to The Divine Comedy: Inferno by Dante.<br />
<br />
NPC 1: Dante<br />
NPC 2: Virgil<br />
NPC 3: Aristotle<br />
<br />
Part 1:<br />
Dante: I seem to have lost my guide, perhaps you can help me find him?<br />
<br />
Part 1 Info:<br />
Dante: Virgil was last seen in *blank*.<br />
<br />
Part 1 Complete:<br />
Virgil: Dante is looking for me? But I cannot go back now, perhaps you can help me?<br />
<br />
Part 2:<br />
Virgil: I fear that Dante will be lost without me, but these nine trials must be completed so that I know Dante can handle them. Will you help me?<br />
<br />
Part 2 Info:<br />
Virgil: You must first meet the limbo tribe, tell them I sent you. They will tell you what to do next.<br />
<br />
Part 2 Complete:<br />
Aristotle: What do you mean you thought we were in the first circle of hell? We are called the limbo tribe because we limbo all of the time.<br />
<br />
Part 3:<br />
Aristotle: Since we spend all of our time doing the limbo, we have no time to get food for our ourselves. Perhaps you can help us?<br />
<br />
Part 3 Info:<br />
Aristotle: <br />
<br />
Its not done, and quite cheesy, but i'm pretty sure this gets my point across?]]></description>
			<content:encoded><![CDATA[Lots of games use allusion in their NPC names, and I find it quite intriguing when I know what the reference is.<br />
<br />
For instance, this would be with reference to The Divine Comedy: Inferno by Dante.<br />
<br />
NPC 1: Dante<br />
NPC 2: Virgil<br />
NPC 3: Aristotle<br />
<br />
Part 1:<br />
Dante: I seem to have lost my guide, perhaps you can help me find him?<br />
<br />
Part 1 Info:<br />
Dante: Virgil was last seen in *blank*.<br />
<br />
Part 1 Complete:<br />
Virgil: Dante is looking for me? But I cannot go back now, perhaps you can help me?<br />
<br />
Part 2:<br />
Virgil: I fear that Dante will be lost without me, but these nine trials must be completed so that I know Dante can handle them. Will you help me?<br />
<br />
Part 2 Info:<br />
Virgil: You must first meet the limbo tribe, tell them I sent you. They will tell you what to do next.<br />
<br />
Part 2 Complete:<br />
Aristotle: What do you mean you thought we were in the first circle of hell? We are called the limbo tribe because we limbo all of the time.<br />
<br />
Part 3:<br />
Aristotle: Since we spend all of our time doing the limbo, we have no time to get food for our ourselves. Perhaps you can help us?<br />
<br />
Part 3 Info:<br />
Aristotle: <br />
<br />
Its not done, and quite cheesy, but i'm pretty sure this gets my point across?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Battle of Immortals]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=386</link>
			<pubDate>Sun, 20 Jun 2010 09:13:00 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=386</guid>
			<description><![CDATA[A new mmorpg, figured I would share it with everyone<br />
<a href="http://boi.perfectworld.com/" target="_blank">http://boi.perfectworld.com/</a><br />
<br />
If any of you decide to try it out, its quite interesting imo, please do use my inductor code when you create your person. Join the server Abyss. Doesn't matter which realm. Contact TRok and I shall help you along your way. :&#93;<br />
<br />
2790176G060605015007510S3f3fb2]]></description>
			<content:encoded><![CDATA[A new mmorpg, figured I would share it with everyone<br />
<a href="http://boi.perfectworld.com/" target="_blank">http://boi.perfectworld.com/</a><br />
<br />
If any of you decide to try it out, its quite interesting imo, please do use my inductor code when you create your person. Join the server Abyss. Doesn't matter which realm. Contact TRok and I shall help you along your way. :]<br />
<br />
2790176G060605015007510S3f3fb2]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Time bonuses]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=385</link>
			<pubDate>Sat, 19 Jun 2010 14:02:25 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=385</guid>
			<description><![CDATA[I have recently been playing Battle of Immortals, and they use a unique system that rewards you for the longer you play. Not just in one way either. There are items that reward you experience over time as long as your logged in. But the coolest aspect is that Zeal system and thats what this post is about.<br />
<br />
Zeal is rewarded at 1 per minute of time logged and resets every week. Once you reach 6000 zeal, you can exchange it for Salary. This salary can be spent on items in the Bonus Shop, aka, the cash shop but modified so its not as good, but still better than normal. You can also gain salary by being logged in for an hour at a time. Every hour you are rewarded a certain amount of salary. But back to my point, i'd like to suggest this concept for use in Squeebs. Your opinions?]]></description>
			<content:encoded><![CDATA[I have recently been playing Battle of Immortals, and they use a unique system that rewards you for the longer you play. Not just in one way either. There are items that reward you experience over time as long as your logged in. But the coolest aspect is that Zeal system and thats what this post is about.<br />
<br />
Zeal is rewarded at 1 per minute of time logged and resets every week. Once you reach 6000 zeal, you can exchange it for Salary. This salary can be spent on items in the Bonus Shop, aka, the cash shop but modified so its not as good, but still better than normal. You can also gain salary by being logged in for an hour at a time. Every hour you are rewarded a certain amount of salary. But back to my point, i'd like to suggest this concept for use in Squeebs. Your opinions?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Stats]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=384</link>
			<pubDate>Fri, 18 Jun 2010 10:51:15 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=384</guid>
			<description><![CDATA[I know stats have been discussed for a while by the team, but here's my take on it. There will be six stats, strength, endurance, intellect, will, dexterity, and luck. They will all give you 7 points of sub stats, differently according to the stat. Sub stats are those such as physical attack, physical defense, HP, MP, etc.<br />
(The exceptions to the 1 point in sub stats are HP and MP, 10 is equivalent to 1)<br />
<br />
To gain stats, you will have to complete quests, as opposed to simply just leveling up. You can still level up, but it will only give you XP. Levels will simply be used for equipment. (EX: Claymore requires lvl 18 to wield) At certain levels, monsters will no longer give you xp. I thought of this to prevent grinding, so you have to do quests to become more powerful.<br />
<br />
Here are the stats:<br />
<br />
<span style="font-weight: bold;">Strength</span><br />
<span style="font-style: italic;">+3 Physical Attack, +2 Physical Defense, +20 Max HP</span><br />
One of the most useful skills for any warrior, strength will grant you a boost to your attack, and it will also increase your defense and health by a little.<br />
<br />
<span style="font-weight: bold;">Endurance</span><br />
<span style="font-style: italic;">+1 Physical Attack, +3 Physical Defense, +30 Max HP</span><br />
Those with great endurance will never tire, and most certainly never falter. Endurance will not only increase your physical defense and health, but also your attack.<br />
<br />
<span style="font-weight: bold;">Intellect</span><br />
<span style="font-style: italic;">+3 Magic Attack, +1 Magic Defense, +10 Max HP, +20 Max MP</span><br />
An absolute must for any mage, intellect will boost your magical abilities and spell potency, as well as your health and magic power.<br />
<br />
<span style="font-weight: bold;">Will</span><br />
<span style="font-style: italic;">+1 Magic Attack, +3 Magic Defense, +30 Max MP</span><br />
While you will feel pain, a strong will can keep you going. It will increase your magic defense, magic power, and magic attack.<br />
<br />
<span style="font-weight: bold;">Dexterity</span><br />
<span style="font-style: italic;">+1 Jump Height, +2 Speed, +2 Evasion, +1 Critical, +10 Max HP</span><br />
With quick fingers and a limber body, dexterity will boost your running speed, jump height, weapon ability, and evasion.<br />
<br />
<span style="font-weight: bold;">Luck</span><br />
<span style="font-style: italic;">+1 Physical Attack, +1 Physical Defense, +1 Magic Attack, +1 Magic Defense, +1 Evasion, +1 Critical, +10 Max HP</span><br />
Not even the best can survive without a little luck. Luck makes you better at everything!]]></description>
			<content:encoded><![CDATA[I know stats have been discussed for a while by the team, but here's my take on it. There will be six stats, strength, endurance, intellect, will, dexterity, and luck. They will all give you 7 points of sub stats, differently according to the stat. Sub stats are those such as physical attack, physical defense, HP, MP, etc.<br />
(The exceptions to the 1 point in sub stats are HP and MP, 10 is equivalent to 1)<br />
<br />
To gain stats, you will have to complete quests, as opposed to simply just leveling up. You can still level up, but it will only give you XP. Levels will simply be used for equipment. (EX: Claymore requires lvl 18 to wield) At certain levels, monsters will no longer give you xp. I thought of this to prevent grinding, so you have to do quests to become more powerful.<br />
<br />
Here are the stats:<br />
<br />
<span style="font-weight: bold;">Strength</span><br />
<span style="font-style: italic;">+3 Physical Attack, +2 Physical Defense, +20 Max HP</span><br />
One of the most useful skills for any warrior, strength will grant you a boost to your attack, and it will also increase your defense and health by a little.<br />
<br />
<span style="font-weight: bold;">Endurance</span><br />
<span style="font-style: italic;">+1 Physical Attack, +3 Physical Defense, +30 Max HP</span><br />
Those with great endurance will never tire, and most certainly never falter. Endurance will not only increase your physical defense and health, but also your attack.<br />
<br />
<span style="font-weight: bold;">Intellect</span><br />
<span style="font-style: italic;">+3 Magic Attack, +1 Magic Defense, +10 Max HP, +20 Max MP</span><br />
An absolute must for any mage, intellect will boost your magical abilities and spell potency, as well as your health and magic power.<br />
<br />
<span style="font-weight: bold;">Will</span><br />
<span style="font-style: italic;">+1 Magic Attack, +3 Magic Defense, +30 Max MP</span><br />
While you will feel pain, a strong will can keep you going. It will increase your magic defense, magic power, and magic attack.<br />
<br />
<span style="font-weight: bold;">Dexterity</span><br />
<span style="font-style: italic;">+1 Jump Height, +2 Speed, +2 Evasion, +1 Critical, +10 Max HP</span><br />
With quick fingers and a limber body, dexterity will boost your running speed, jump height, weapon ability, and evasion.<br />
<br />
<span style="font-weight: bold;">Luck</span><br />
<span style="font-style: italic;">+1 Physical Attack, +1 Physical Defense, +1 Magic Attack, +1 Magic Defense, +1 Evasion, +1 Critical, +10 Max HP</span><br />
Not even the best can survive without a little luck. Luck makes you better at everything!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Player Created Islands]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=383</link>
			<pubDate>Thu, 17 Jun 2010 21:02:50 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=383</guid>
			<description><![CDATA[I came up with an idea talking to my friends. (One of them made the name dinokool)<br />
<br />
Anyways, I said something about eventually making it so we could build our own islands, and develop them using 32x32 blocks. It would be made so people could destroy your island as well, so it would encourage other players teaming up to defend your island.<br />
<br />
You could build castles, skyscrapers, cities, towns, forests, catapults, turrets, lakes, mountains, whatever. They would cost materials. Like some monsters on the normal islands would drop spoils, like dirt, stone, seeds, etc. These could be used to build.<br />
<br />
You would first have to take a port to an empty island and buy it. The more your island is visited, the higher it would be on the server list of playable islands.<br />
<br />
<br />
I dunno, tell me what you guys think.]]></description>
			<content:encoded><![CDATA[I came up with an idea talking to my friends. (One of them made the name dinokool)<br />
<br />
Anyways, I said something about eventually making it so we could build our own islands, and develop them using 32x32 blocks. It would be made so people could destroy your island as well, so it would encourage other players teaming up to defend your island.<br />
<br />
You could build castles, skyscrapers, cities, towns, forests, catapults, turrets, lakes, mountains, whatever. They would cost materials. Like some monsters on the normal islands would drop spoils, like dirt, stone, seeds, etc. These could be used to build.<br />
<br />
You would first have to take a port to an empty island and buy it. The more your island is visited, the higher it would be on the server list of playable islands.<br />
<br />
<br />
I dunno, tell me what you guys think.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Info: Clans &#x26; Factions]]></title>
			<link>http://www.squeebs.net/forums/showthread.php?tid=382</link>
			<pubDate>Tue, 15 Jun 2010 03:51:11 -0700</pubDate>
			<guid isPermaLink="false">http://www.squeebs.net/forums/showthread.php?tid=382</guid>
			<description><![CDATA[Clans:<br />
Clans are assembled by a group of players, with one player acting as a clan leader. Clans can range from 1-50 players. Clans have access to clan chat and clan statistics. (Player location, health, status, etc.)<br />
<br />
Factions:<br />
Factions are large groups of players combined into a single entity. Clans can join factions, or choose to go solo. Factions have access to unique weapons, armor, spells, and quests. Factions have one or more leaders, either NPC or player, able to make decisions, promote users, and access faction funds. A faction is also allowed to build trading posts. A trading post acts as a faction bank, equipped with market capabilities, so it is able to buy and sell items. (Trading posts can be attacked by other factions, and the resources can be stolen.)]]></description>
			<content:encoded><![CDATA[Clans:<br />
Clans are assembled by a group of players, with one player acting as a clan leader. Clans can range from 1-50 players. Clans have access to clan chat and clan statistics. (Player location, health, status, etc.)<br />
<br />
Factions:<br />
Factions are large groups of players combined into a single entity. Clans can join factions, or choose to go solo. Factions have access to unique weapons, armor, spells, and quests. Factions have one or more leaders, either NPC or player, able to make decisions, promote users, and access faction funds. A faction is also allowed to build trading posts. A trading post acts as a faction bank, equipped with market capabilities, so it is able to buy and sell items. (Trading posts can be attacked by other factions, and the resources can be stolen.)]]></content:encoded>
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